Problems with Skyeye the ARM simulator on Mac OS X
These days I have tried to make skyeye ARM simulator work on Mac OS X with full options enabled, but still to no avail.
I know it should work without DBCT (direct byte code translation) and BFD as README says, but DBCT is beneficial for my intended workloads.
As of 1.2.4, it does not pass even the configuration check if you enable DBCT and BFD. Though a little hack in the check script for DBCT made it go through the check (with BFD disabled), build fails with:
ld: in binary/libarm.a(arm2x86.o), in section __TEXT,__text reloc 40: R_ABS reloc but no absolute symbol at target address
collect2: ld returned 1 exit statusProbably I need to use gnu ld instead.
I know it should work without DBCT (direct byte code translation) and BFD as README says, but DBCT is beneficial for my intended workloads.
As of 1.2.4, it does not pass even the configuration check if you enable DBCT and BFD. Though a little hack in the check script for DBCT made it go through the check (with BFD disabled), build fails with:
ld: in binary/libarm.a(arm2x86.o), in section __TEXT,__text reloc 40: R_ABS reloc but no absolute symbol at target address
collect2: ld returned 1 exit statusProbably I need to use gnu ld instead.
3 Comments:
Kazuya:
I noticed on LinkedIn that you are working for Sony and dealing with embedded systems, OS kernels, and virtualization.
I work for www.ok-labs.com, where we create an open source microkernel for embedded systems. I thought it would be interesting for us to get connected and start some dialog.
On a separate note seems like we share some international/bi-cultural experiences and enjoy house music. Kaskade was here in Chicago this weekend, but unfortunately I was busy with some other stuff - I hear it was a good show.
If you are interested, send a reply to timh@ok-labs.com.
Regards,
Tim
Did you managed with this trouble? I have the same issue when trying to compile library (written on C++) for iPhone ARM, using arm-apple-darwin9-g++-4.0.1, I also tried to use ld from iPhone SDK, but have the same result. Now have no idea what to do with it (
Hi Дмитрий (I have no idea how I can read your name, just copied and pasted it),
It's a way old post...
The platform I targetted was N810, not iPhone, and I remember I abandoned to try fixing the problem shortly without digging much.
Thus I'm sorry but cannot help you about this. Try asking in iPhone dev forums or lists.
Post a Comment
Subscribe to Post Comments [Atom]
<< Home